View Issue Details
Category | |||||
---|---|---|---|---|---|
SSPBT:本体(SSP) | |||||
Severity | feature | Reproducibility | N/A | ||
Status | closed | ||||
Fixed in Version | 2.5 (リリース) | ||||
Summary | 0000390: Icon animation support and runtime modification of the animation's cycle time | ||||
Description | The thing is, today I wanted to add a function to Mr. Don's party-parrot to change the animation speed according to the cpu usage, including shell animation and icon animation. At first I thought it was a simple problem (I thought the it's shell animation was also a shiori composite haha), so I submitted an issue and Mr. Don updated the dynamic speed of the icon animation. In short, there seems to be some problems with the implementation, as the shiori-composed icon animations would lag from time to time, and the dynamic speed of the shell animation didn't seem very realistic So I was thinking why not seek support for these at the ssp level? Requirements: Native support for dynamic icons(looping/random animations, etc) A sakura script that dynamically adjusts the playback rate of the icon and shell animations If we hase this then all we need to do is update the speed parameter once a second This is not very urgent, so please take your time | ||||
Tags | No tags attached. | ||||
Attach Tags | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-12-17 23:37 | guest | New Issue | |
2022-01-21 09:18 | ponapalt | Assigned To | => ponapalt |
2022-01-21 09:18 | ponapalt | Status | new => assigned |
2022-01-21 09:18 | ponapalt | Status | assigned => confirmed |
2022-01-21 09:18 | ponapalt | Fixed in Version | => 2.5 (リリース) |
2022-01-27 13:52 | ponapalt | Status | confirmed => closed |
2022-01-27 13:52 | ponapalt | Resolution | open => fixed |
2022-01-27 13:52 | ponapalt | Note Added: 0001081 |