View Revisions: Issue #206

Summary 0000206: Readme files display improperly depending on the locale of the computer
Revision 2021-08-13 17:25 by ponapalt
Description I'm not actually sure if this is due to the charset or not. Here is what I have observed:

If I open the readme of a japanese ghost while my locale is not set to Japan, the entire file (encoded as SHIFT-JIS) is unreadable. If I use locale emulator to run SSP in Japan, the text looks normal.

However, I have also been working with translators to create multilingual ghosts, and despite being encoded as UTF-8, some of the characters are still unreadable. I will attach an example. The text should read English - Polski - Français - Русский - Deutsch

I think this is important for users that want to use ghosts in other languages and have to run the readme through a translator, as well as ghosts that are made for more than one language.
Revision 2021-07-01 16:35 by guest
Description I'm not actually sure if this is due to the charset or not. Here is what I have observed:

If I open the readme of a japanese ghost while my locale is not set to Japan, the entire file (encoded as SHIFT-JIS) is unreadable. If I use locale emulator to run SSP in Japan, the text looks normal.

However, I have also been working with translators to create multilingual ghosts, and despite being encoded as UTF-8, some of the characters are still unreadable. I will attach an example. The text should read English - Polski - Français - Русский - Deutsch

I think this is important for users that want to use ghosts in other languages and have to run the readme through a translator, as well as ghosts that are made for more than one language.