charset,Shift_JIS descript { version,1 } sakura.cursor { mouseup0,Head,system:hand mousedown0,Head,system:hand mouseup0,Leg,system:hand mousedown0,Leg,system:hand } surface000 { animation0.interval,sometimes animation0.pattern0,overlay,0003,50,64,55 animation0.pattern1,overlay,0002,50,64,55 animation0.pattern2,overlay,-1,50,0,0 } surface101 { element0,base,surface0000.png,0,0 element1,overlay,surface0302.png,64,55 } surface102 { element0,base,surface0000.png,0,0 element1,overlay,surface0306.png,64,55 } surface103 { element0,base,surface0000.png,0,0 element1,overlay,surface0202.png,64,55 element2,overlay,surface0305.png,64,55 } surface104 { element0,base,surface0000.png,0,0 element1,overlay,surface0200.png,64,55 element2,overlay,surface0304.png,64,55 } surface105 { element0,base,surface0000.png,0,0 element1,overlay,surface0207.png,64,55 element2,overlay,surface0301.png,64,55 } surface106 { element0,base,surface0000.png,0,0 element1,overlay,surface0203.png,64,55 element2,overlay,surface0304.png,64,55 } surface107 { element0,base,surface0000.png,0,0 element1,overlay,surface0204.png,64,55 element2,overlay,surface0308.png,64,55 } surface108 { element0,base,surface0000.png,0,0 element1,overlay,surface0205.png,64,55 element2,overlay,surface0305.png,64,55 } surface109 { element0,base,surface0000.png,0,0 element1,overlay,surface0204.png,64,55 element2,overlay,surface0302.png,64,55 } surface110 { element0,base,surface0000.png,0,0 element1,overlay,surface0001.png,64,55 element2,overlay,surface0309.png,64,55 element3,overlay,surface0401.png,64,55 } surface111 { element0,base,surface0000.png,0,0 element1,overlay,surface0006.png,64,55 element2,overlay,surface0309.png,64,55 element3,overlay,surface0401.png,64,55 } surface112 { element0,base,surface0000.png,0,0 element1,overlay,surface0007.png,64,55 element2,overlay,surface0309.png,64,55 element3,overlay,surface0401.png,64,55 } surface113 { element0,base,surface0000.png,0,0 element1,overlay,surface0006.png,64,55 element2,overlay,surface0303.png,64,55 element3,overlay,surface0400.png,64,55 } surface114 { element0,base,surface0000.png,0,0 element1,overlay,surface0006.png,64,55 element2,overlay,surface0305.png,64,55 element3,overlay,surface0400.png,64,55 } surface115 { element0,base,surface0000.png,0,0 element1,overlay,surface0006.png,64,55 element2,overlay,surface0308.png,64,55 element3,overlay,surface0400.png,64,55 } surface500 { element0,base,surface0000.png,0,0 element1,overlay,surface0005.png,64,55 element2,overlay,surface0305.png,64,55 element3,overlay,surface0401.png,64,55 } surface501 { element0,base,surface0000.png,0,0 element1,overlay,surface0005.png,64,55 element2,overlay,surface0308.png,64,55 element3,overlay,surface0401.png,64,55 } surface502 { element0,base,surface0000.png,0,0 element1,overlay,surface0004.png,64,55 element2,overlay,surface0304.png,64,55 element3,overlay,surface0400.png,64,55 } surface503 { element0,base,surface0000.png,0,0 element1,overlay,surface0004.png,64,55 element2,overlay,surface0306.png,64,55 element3,overlay,surface0401.png,64,55 } surface504 { element0,base,surface0000.png,0,0 element1,overlay,surface0205.png,64,55 element2,overlay,surface0304.png,64,55 } surface505 { element0,base,surface0000.png,0,0 element1,overlay,surface0205.png,64,55 element2,overlay,surface0306.png,64,55 } surface506 { element0,base,surface0000.png,0,0 element1,overlay,surface0206.png,64,55 element2,overlay,surface0307.png,64,55 } surface507 { element0,base,surface0000.png,0,0 element1,overlay,surface0206.png,64,55 element2,overlay,surface0302.png,64,55 } surface508 { element0,base,surface0000.png,0,0 element1,overlay,surface0206.png,64,55 element2,overlay,surface0308.png,64,55 } surface509 { element0,base,surface0000.png,0,0 element1,overlay,surface0004.png,64,55 element2,overlay,surface0308.png,64,55 element3,overlay,surface0400.png,64,55 } surface600 { element0,base,surface0000.png,0,0 element1,overlay,surface0200.png,64,55 element2,overlay,surface0308.png,64,55 } surface601 { element0,base,surface0000.png,0,0 element1,overlay,surface0201.png,64,55 element2,overlay,surface0305.png,64,55 } surface602 { element0,base,surface0000.png,0,0 element1,overlay,surface0203.png,64,55 element2,overlay,surface0303.png,64,55 } surface603 { element0,base,surface0000.png,0,0 element1,overlay,surface0204.png,64,55 element2,overlay,surface0303.png,64,55 } surface1000 { element0,base,surface0500.png,0,0 } surface.append000,101-115,500-509,600-603 { collision0,105,123,126,139,Lip collision1,57,65,160,138,Face collision2,37,1,188,65,Head collision3,78,155,146,199,Bust collision4,33,311,189,396,Leg collision5,36,277,206,328,Skirt collision6,215,299,267,349,Hand collision7,162,85,198,114,Ear animation1000.interval,bind animation1000.pattern0,overlay,1000,0,72,95 } surface011 { element0,base,surface0011.png,0,0 }