View Issue Details
|Fixed in Version||2.5 (リリース)|
|Summary||0000173: Make Stop and Start methods able to handle multiple intervals at once (or add a new method for this)|
|Description||I had reported previously that the alternativestart and start methods have some delay, and it seems to still be the case. I've experimented with it a bit more, and I've discovered that the delay seems to happen only when an animation goes across multiple intervals. If I use the stop method to end the previous interval and start a new interval within the same animation, the flicker is gone.|
With that in mind, I'm reorganizing my animations so that there's a stop command for each interval before it starts a new one. It looks like this right now:
My proposal is to make it so that stop and start can affect multiple intervals at once, which could look something like this:
This is different from alternativestart and alternativestop, because instead of picking ONE interval to start/stop from the group, it would start/stop ALL intervals in the group at once. If this is possible to add, it would solve my problem neatly, and be useful in other applications as well.
I can make my animations work without this, it's really just an idea to make the code cleaner and easier to manage.
|Tags||No tags attached.|
|2021-06-11 09:31||guest||New Issue|
|2021-06-12 22:27||ponapalt||Assigned To||=> ponapalt|
|2021-06-12 22:27||ponapalt||Status||new => closed|
|2021-06-12 22:27||ponapalt||Resolution||open => fixed|
|2021-06-12 22:27||ponapalt||Fixed in Version||=> 2.5 (リリース)|
|2021-06-12 22:27||ponapalt||Note Added: 0000392|